Here at Dee Point, we have a thriving computing environment, teaching high-quality computing education. Our computing lessons ensure that pupils become digitally literate, can express themselves and communicate through information and communication technology, understand how digital systems work and how to put this knowledge to use through programming. We aim to prepare our children to become active participants in a digital world at a level suitable to them.

Year 3 aims

  • Design, write and debug programes that control or stimulate virtual events
  • Use logical reasoning to explain how some simple algorithms work


What this looks in our class

Following on from year 2, the children should be able to confidently write and debug their own algorithms to perform a given task.

Over time, children will begin to understand the purpose of code, and they should be able to explain why a particular approach was used.

The children will begin by predicting what the code will do before running it. To challenge the pupils, they will be asked whether a particular code was a good choice. For example; the children will investigate whether using a loop to duplicate a instruction is efficient or not.

Contact the School

Dee Point Primary School

Dee Point Primary School
Blacon Point Road

Main Contact: Mrs Mowles or Mrs Roberts or Mrs Mannion

Tel: 01244 372631

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